Example: try anything — changes aren’t saved, and reloading resets it. All examples
Adventuring Party (example)
One stack per character, so each player has their species, background, class, feats, spells, and gear in one place. Notes say where each feat comes from. Expand a card to read it; drag cards between stacks.
Brakka — Orc Fighter
Tip: click a card to expand it. The Fighter card has the full class table and features.
- FighterD10 Hit Die · Strength or Dexterity
- ChampionFighter SubclassUnlocks at level 3.
- OrcMedium · Speed 30 feet
- SoldierSavage Attacker · Athletics and Intimidation
- DefenseFighting Style Feat · Fighting Style FeatureFrom the Fighter’s Fighting Style feature.
- Savage AttackerOrigin FeatFrom the Soldier background.
- LongswordMartial Melee Weapon · 1d8 Slashing
- Chain MailHeavy Armor · AC 16
- ShieldShield · AC +2
- Dungeoneer’s PackAdventuring Gear · 12 GP
Ilsa — Elf Wizard
Tip: spells show their casting time, range, and components when expanded.
- WizardD6 Hit Die · Intelligence
- EvokerWizard SubclassUnlocks at level 3.
- ElfMedium · Speed 30 feetHigh Elf lineage: Detect Magic at level 3, Misty Step at level 5.
- SageMagic Initiate (Wizard) · Arcana and History
- Magic InitiateOrigin FeatMagic Initiate (Wizard), from the Sage background.
- PrestidigitationTransmutation CantripFrom the High Elf lineage.
- Fire BoltEvocation Cantrip
- Magic MissileLevel 1 Evocation
- ShieldLevel 1 Abjuration
- Mage ArmorLevel 1 Abjuration
- SleepLevel 1 Enchantment · Concentration
- QuarterstaffSimple Melee Weapon · 1d6 Bludgeoning
- Arcane FocusAdventuring Gear · Varies
- Scholar’s PackAdventuring Gear · 40 GP
Wren — Human Rogue
Tip: a card can have a quantity. Expand the Dagger card to change it.
- RogueD8 Hit Die · Dexterity
- ThiefRogue SubclassUnlocks at level 3.
- HumanMedium or Small · Speed 30 feet
- CriminalAlert · Sleight of Hand and Stealth
- AlertOrigin FeatFrom the Criminal background.
- SkilledOrigin FeatFrom the Human’s Versatile trait (any Origin feat).
- DaggerSimple Melee Weapon · 1d4 Piercing
- ShortbowSimple Ranged Weapon · 1d6 Piercing
- Leather ArmorLight Armor · AC 11 + Dex modifier
- Thieves’ ToolsOther Tools · 25 GP
- Burglar’s PackAdventuring Gear · 16 GP
Party conditions
Conditions that come up often. Drag one onto a character while it applies.
- PoisonedCondition
- FrightenedCondition
- ProneCondition
- GrappledCondition