srd.cards

Example: try anything — changes aren’t saved, and reloading resets it. All examples

Dungeon Crawl Rules (example)

A quick reference for a dungeon crawl: the rules for sneaking, fighting in tight spaces, and dealing with traps, grouped so you can find them at the table.

Light & sneaking

Tip: use the search panel on the right to add more rules.

Fighting in tight spaces

Traps & terrain

Resting