Baboon
CR 0 · Small Beast · SRD 5.2.1 p. 345
Small Beast, Unaligned
AC 12·Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
Str
8
−1/−1
Dex
14
+2/+2
Con
11
+0/+0
Int
4
−3/−3
Wis
12
+1/+1
Cha
6
−2/−2
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 − 1) Piercing damage.