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Bugbear Stalker

CR 3 · Medium Fey (Goblinoid) · SRD 5.2.1 p. 271

Medium Fey (Goblinoid), Chaotic Evil

AC 15·Initiative +2 (12)

HP 65 (10d8 + 20)

Speed 30 ft.

Str
17
+3/+3
Dex
14
+2/+2
Con
14
+2/+4
Int
11
+0/+0
Wis
12
+1/+3
Cha
11
+0/+0

Skills Stealth +6, Survival +3

Gear Chain Shirt, Javelins (6), Morningstar

Senses Darkvision 60 ft.; Passive Perception 11

Languages Common, Goblin

CR 3 (XP 700; PB +2)

Traits

Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.

Actions

Multiattack. The bugbear makes two Javelin or Morningstar attacks.

Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.

Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.

Bonus Actions

Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).