Commoner
CR 0 · Medium or Small Humanoid · SRD 5.2.1 p. 275
Medium or Small Humanoid, Neutral
AC 10·Initiative +0 (10)
HP 4 (1d8)
Speed 30 ft.
Str
10
+0/+0
Dex
10
+0/+0
Con
10
+0/+0
Int
10
+0/+0
Wis
10
+0/+0
Cha
10
+0/+0
Traits
Training. The commoner has proficiency in one skill of the GM’s choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.