Crab
CR 0 · Tiny Beast · SRD 5.2.1 p. 347
Tiny Beast, Unaligned
AC 11·Initiative +0 (10)
HP 3 (1d4 + 1)
Speed 20 ft., Swim 20 ft.
Str
6
−2/−2
Dex
11
+0/+0
Con
12
+1/+1
Int
1
−5/−5
Wis
8
−1/−1
Cha
2
−4/−4
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Bludgeoning damage.