Dire Wolf
CR 1 · Large Beast · SRD 5.2.1 p. 347
Large Beast, Unaligned
AC 14·Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.
Str
17
+3/+3
Dex
15
+2/+2
Con
15
+2/+2
Int
3
−4/−4
Wis
12
+1/+1
Cha
7
−2/−2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1 (XP 200; PB +2)
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.