Ghoul
CR 1 · Medium Undead · SRD 5.2.1 p. 288
Medium Undead, Chaotic Evil
AC 12·Initiative +2 (12)
HP 22 (5d8)
Speed 30 ft.
Str
13
+1/+1
Dex
15
+2/+2
Con
10
+0/+0
Int
7
−2/−2
Wis
10
+0/+0
Cha
6
−2/−2
Immunities Poison; Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common
CR 1 (XP 200; PB +2)
Actions
Multiattack. The ghoul makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.