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Ghoul

CR 1 · Medium Undead · SRD 5.2.1 p. 288

Medium Undead, Chaotic Evil

AC 12·Initiative +2 (12)

HP 22 (5d8)

Speed 30 ft.

Str
13
+1/+1
Dex
15
+2/+2
Con
10
+0/+0
Int
7
−2/−2
Wis
10
+0/+0
Cha
6
−2/−2

Immunities Poison; Charmed, Exhaustion, Poisoned

Senses Darkvision 60 ft.; Passive Perception 10

Languages Common

CR 1 (XP 200; PB +2)

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.