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Giant Crab

CR 1/8 · Medium Beast · SRD 5.2.1 p. 350

Medium Beast, Unaligned

AC 15·Initiative +1 (11)

HP 13 (3d8)

Speed 30 ft., Swim 30 ft.

Str
13
+1/+1
Dex
13
+1/+1
Con
11
+0/+0
Int
1
−5/−5
Wis
9
−1/−1
Cha
3
−4/−4

Skills Stealth +3

Senses Blindsight 30 ft.; Passive Perception 9

Languages None

CR 1/8 (XP 25; PB +2)

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.