Giant Crab
CR 1/8 · Medium Beast · SRD 5.2.1 p. 350
Medium Beast, Unaligned
AC 15·Initiative +1 (11)
HP 13 (3d8)
Speed 30 ft., Swim 30 ft.
Str
13
+1/+1
Dex
13
+1/+1
Con
11
+0/+0
Int
1
−5/−5
Wis
9
−1/−1
Cha
3
−4/−4
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.