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Goblin Minion

CR 1/8 · Small Fey (Goblinoid) · SRD 5.2.1 p. 290

Small Fey (Goblinoid), Chaotic Neutral

AC 12·Initiative +2 (12)

HP 7 (2d6)

Speed 30 ft.

Str
8
−1/−1
Dex
15
+2/+2
Con
10
+0/+0
Int
10
+0/+0
Wis
8
−1/−1
Cha
8
−1/−1

Skills Stealth +6

Gear Daggers (3)

Senses Darkvision 60 ft.; Passive Perception 9

Languages Common, Goblin

CR 1/8 (XP 25; PB +2)

Actions

Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.