Goblin Minion
CR 1/8 · Small Fey (Goblinoid) · SRD 5.2.1 p. 290
Small Fey (Goblinoid), Chaotic Neutral
AC 12·Initiative +2 (12)
HP 7 (2d6)
Speed 30 ft.
Str
8
−1/−1
Dex
15
+2/+2
Con
10
+0/+0
Int
10
+0/+0
Wis
8
−1/−1
Cha
8
−1/−1
Skills Stealth +6
Gear Daggers (3)
Senses Darkvision 60 ft.; Passive Perception 9
Languages Common, Goblin
CR 1/8 (XP 25; PB +2)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.