Guard Captain
CR 4 · Medium or Small Humanoid · SRD 5.2.1 p. 296
Medium or Small Humanoid, Neutral
AC 18·Initiative +4 (14)
HP 75 (10d8 + 30)
Speed 30 ft.
Str
18
+4/+4
Dex
14
+2/+2
Con
16
+3/+3
Int
12
+1/+1
Wis
14
+2/+2
Cha
13
+1/+1
Skills Athletics +6, Perception +4
Gear Breastplate, Javelins (6), Longsword, Shield
Senses Passive Perception 14
Languages Common
CR 4 (XP 1,100; PB +2)
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.