Lemure
CR 0 · Medium Fiend (Devil) · SRD 5.2.1 p. 304
Medium Fiend (Devil), Lawful Evil
AC 9·Initiative −3 (7)
HP 9 (2d8)
Speed 20 ft.
Str
10
+0/+0
Dex
5
−3/−3
Con
11
+0/+0
Int
1
−5/−5
Wis
11
+0/+0
Cha
3
−4/−4
Resistances Cold
Immunities Fire, Poison; Charmed, Frightened, Poisoned
Senses Darkvision 120 ft. (unimpeded by magical Darkness); Passive Perception 10
Languages Understands Infernal but can’t speak
CR 0 (XP 10; PB +2)
Traits
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Poison damage.