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Mammoth

CR 6 · Huge Beast · SRD 5.2.1 p. 357

Huge Beast, Unaligned

AC 13·Initiative +2 (12)

HP 126 (11d12 + 55)

Speed 50 ft.

Str
24
+7/+10
Dex
9
−1/−1
Con
21
+5/+8
Int
3
−4/−4
Wis
11
+0/+0
Cha
6
−2/−2

Senses Passive Perception 10

Languages None

CR 6 (XP 2,300; PB +3)

Actions

Multiattack. The mammoth makes two Gore attacks.

Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.