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Ogre Zombie

CR 2 · Large Undead · SRD 5.2.1 p. 344

Large Undead, Neutral Evil

AC 8·Initiative −2 (8)

HP 85 (9d10 + 36)

Speed 30 ft.

Str
19
+4/+4
Dex
6
−2/−2
Con
18
+4/+4
Int
3
−4/−4
Wis
6
−2/+0
Cha
5
−3/−3

Immunities Poison; Exhaustion, Poisoned

Senses Darkvision 60 ft.; Passive Perception 8

Languages Understands Common and Giant but can’t speak

CR 2 (XP 450; PB +2)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.