Spy
CR 1 · Medium or Small Humanoid · SRD 5.2.1 p. 329
Medium or Small Humanoid, Neutral
AC 12·Initiative +4 (14)
HP 27 (6d8)
Speed 30 ft., Climb 30 ft.
Str
10
+0/+0
Dex
15
+2/+2
Con
10
+0/+0
Int
12
+1/+1
Wis
14
+2/+2
Cha
16
+3/+3
Skills Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of Hand +4, Stealth +6
Gear Hand Crossbow, Shortsword, Thieves’ Tools
Senses Passive Perception 16
Languages Common plus one other language
CR 1 (XP 200; PB +2)
Actions
Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Bonus Actions
Cunning Action. The spy takes the Dash, Disengage, or Hide action.