Zombie
CR 1/4 · Medium Undead · SRD 5.2.1 p. 343
Medium Undead, Neutral Evil
AC 8·Initiative −2 (8)
HP 15 (2d8 + 6)
Speed 20 ft.
Str
13
+1/+1
Dex
6
−2/−2
Con
16
+3/+3
Int
3
−4/−4
Wis
6
−2/+0
Cha
5
−3/−3
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common plus one other language but can’t speak
CR 1/4 (XP 50; PB +2)
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.