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Zombie

CR 1/4 · Medium Undead · SRD 5.2.1 p. 343

Medium Undead, Neutral Evil

AC 8·Initiative −2 (8)

HP 15 (2d8 + 6)

Speed 20 ft.

Str
13
+1/+1
Dex
6
−2/−2
Con
16
+3/+3
Int
3
−4/−4
Wis
6
−2/+0
Cha
5
−3/−3

Immunities Poison; Exhaustion, Poisoned

Senses Darkvision 60 ft.; Passive Perception 8

Languages Understands Common plus one other language but can’t speak

CR 1/4 (XP 50; PB +2)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.