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Ray of Sickness

Level 1 Necromancy · SRD 5.2.1 p. 158

Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.