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Innate Magic (example)

Some species grant spells: elves and tieflings choose a lineage or legacy that teaches a cantrip at level 1 and new spells at character levels 3 and 5; gnomes choose a lineage that teaches cantrips (and Speak with Animals, for forest gnomes). One stack per species; each spell’s note says which lineage grants it and when.

Elf

Elven Lineage: Drow, High Elf, or Wood Elf.

  • ElfMedium · Speed 30 feet
  • Dancing LightsIllusion Cantrip · ConcentrationDrow · level 1.
  • Faerie FireLevel 1 Evocation · ConcentrationDrow · level 3.
  • DarknessLevel 2 Evocation · ConcentrationDrow · level 5.
  • PrestidigitationTransmutation CantripHigh Elf · level 1.
  • Detect MagicLevel 1 Divination · Concentration · RitualHigh Elf · level 3.
  • Misty StepLevel 2 ConjurationHigh Elf · level 5.
  • DruidcraftTransmutation CantripWood Elf · level 1.
  • LongstriderLevel 1 TransmutationWood Elf · level 3.
  • Pass without TraceLevel 2 Abjuration · ConcentrationWood Elf · level 5.

Gnome

Gnomish Lineage: Forest Gnome or Rock Gnome.

  • GnomeSmall · Speed 30 feet
  • Minor IllusionIllusion CantripForest Gnome.
  • Speak with AnimalsLevel 1 Divination · RitualForest Gnome · always prepared, castable without a slot (Proficiency Bonus times per Long Rest).
  • MendingTransmutation CantripRock Gnome.
  • PrestidigitationTransmutation CantripRock Gnome · also builds Tiny clockwork devices (see the Gnome card).

Tiefling

Fiendish Legacy: Abyssal, Chthonic, or Infernal. Every tiefling also knows Thaumaturgy.